Killer List of Videogames Logo  
Home | News | Message Boards | Library | Events | Bookstore | Search | Contribute | VAPS / Census | About Us

4,438 machines: 0-9   A   B   C   D   E   F   G   H   I   J   K   L   M  N   O   P   Q   R   S   T   U   V   W   X   Y   Z  

Manufacturers | Top 100 Videogames | Visit The International Arcade Museum for 13293 coin-operated listings.

Tribute to a Star: See Michael Jackson - Moonwalker 1990 videogame by Sega

1943 The Battle Of Midway

1943 The Battle Of Midway - Japanese Title

1943 The Battle Of Midway - marquee

Manufacturer: Capcom
Year: 1987
Class: Wide Release
Genre: Scrolling Shooter
Type: Videogame

Monitor:

  • Orientation: Vertical
  • Type: Raster: Standard Resolution
  • CRT: Color
Conversion Class: JAMMA
Number of Simultaneous Players: 2
Maximum number of Players: 2
Gameplay: Joint
Control Panel Layout: Multiple Player
Controls:
  • Joystick: 8-way
  • Buttons: 2

Sound: Amplified Mono (one channel)

1943 The Battle Of Midway


Click here to contribute another image.


1943 The Battle Of Midway Bezel Image
1943 The Battle Of Midway Control Panel Image
1943 The Battle Of Midway Side Art Image
1943 The Battle Of Midway PCB Image


1943 The Battle Of Midway Description

The players control WWII planes in this 2-D vertically scrolling shooter. Missions are flown alternately in the clouds against enemy planes and over water where there player must also disable enemy ships. There are many different weapons available via power-ups.

Know anything more about this game?
Click here to contribute a description or other text information.
Thanks!

Cheats, Tricks and Bugs

A little known trick in the game is to hold down the fire "A" button at the very end of a board immediately after beating the boss. By holding down the button until the plane takes off in the subsequent board, the game gives you a full ammunition load (65 Seconds)! This trick only works every third board or so and it may even change your selected weapon.

A good solution if you want to do a big score: In each "boss level", kill all the ennemies exept the boss. If you do not kill the boss you will start back at the beginning of the level. This trick works only one time for each "level boss", but in the last level, round 16, if you never kill the boss you will continue to start back at the beginning every time. It is theoretically possible to score an infinite amount of points!

Game Play

Pressing both buttons simultaneously causes the player's ship to loop out of the 2-D action plane temporarily. This is very useful for getting behind enemy planes. Pressing Special calls up a special attack (lightning in the air, a wave over water), but also uses up the player's energy. The game is over when the player runs out of energy, but energy can be replenished via power-ups or for completing a level. Likewise, in two-player mode, players can share life energy by placing both planes over each other for two seconds.

Miscellaneous

High scores are not saved when powered down.

Scarcity in collections (VAPS.org)

Very Common - There are 86 known instances of this game owned by one of our 900 members. Of these, 22 of them are original dedicated machines, 13 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet, and 51 of them are only circuit boards which a collector could put into a generic case if desired.

Of the 52,013 video games (3,347 unique) tracked by the Video Game Preservation Society, this game ranks a 46 on a scale out of 100 (100 = most commonly seen, 1=least common) in popularity based on ownership records.

Wanted - There are 3 VAPS members currently looking for this game.

Rarity is NOT necessarily an indication of value. Some common games show up as very rare here because collectors don't want them (they are common because arcade operators might be sitting on tons of them in warehouses), while some fairly scarce games are grabbed by collectors every time they show up. Additionally, some games made in the last 5 years are still making money for operators and are thus not yet affordable to the typical collector. For a clue to value, compare how many people have this game vs. how many people want this game and then click on the eBay links to help determine an accurate price range.

Trivia

This game was designed by Yoshiki Okamoto. Okamoto designed two games while at Konami: Time Pilot and Gyruss. He later went to Capcom where he also designed 1942, Final Fight, and the Street Fighter series of games.

eBay Listings

Click here to automatically search eBay's Arcade, Jukebox, and Pinball categories for the 1943 The Battle Of Midway Videogame machine and items related to it.

Click here to automatically search
eBay's Arcade, Jukebox, and Pinball categories for machines and parts made by Capcom.

Alternatively, check out the IAM/KLOV custom report of the hottest coin-op machines on eBay, powered by Ace.com (updated throughoutthe day).

COMPARE PRICES ON:

1943 The Battle Of Midway

1. 1943 The Battle of Midway Marquee

Auction ends in: 3 weeks, 4 days

 BuyItNow:
 
$15.00
 
Click Here To Browse This Category on eBay!
(exits this site)
Powered by Ace.com

Legacy

  1. 1942
  2. 1943 The Battle Of Midway
  3. 1941: Counter Attack
  4. 19XX: The War Against Destiny
  5. 1944: The Loop Master

Manuals

  1. Instruction Manual  20 Pages, 2963 KB File.
  2. Schematics  36 Pages, 2579 KB File.
1943 The Battle Of Midway - Cabinet Image


1943 The Battle Of Midway - Title screen image


1943 The Battle Of Midway - Title screen image

1943 The Battle Of Midway - Title screen image

1943 The Battle Of Midway - Title screen image

1943 The Battle Of Midway - Title screen image


Click here to contribute another image.


1943 The Battle Of Midway - Image





Return to the index | Return to the Main Page

© 1995-2009 by The International Arcade Museum®. All rights reserved.

If you wish to use material from our web sites, please take a look at our Acceptable Use, Copyright, and Trademark Page. Except as described on that page, any use of the information found here may not be copied or reprinted on any medium, either physical or electronic, without the express written permission of The International Arcade Museum.