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Blaster

Blaster - Japanese Title

Blaster - marquee

Manufacturer: Williams Electronics, Inc. (1967-1985)
Year: 1983
Class: Wide Release
Genre: Shooter
Type: Videogame

Monitor:

  • Orientation: Horizontal
  • Type: Raster: Standard Resolution
  • CRT: Color
Conversion Class: unique
Number of Simultaneous Players: 1
Maximum number of Players: 2
Gameplay: Alternating
Control Panel Layout: Single Player Ambidextrous
Controls:
  • Joystick: 49-position optical
  • Buttons: 2 [Blast|Thrust]

Sound: Amplified Mono (one channel)

Blaster


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Blaster Control Panel Image


Blaster Description

First-person shooter. Use a 49-way optical flight control/joystick with thrust and fire buttons to fly through different levels (space, time warp, asteroid fields, etc.) shooting various enemies, objects, and picking up lost spacemen. Receive extra points for shooting all enemies in a wave, flying through obstacles, and reaching level 20, "Paradise".

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Game Introduction

You are in the cockpit of your spaceship flying through outer space battling wave after wave of deadly enemies. Stranded astronauts tumble through space, and you can rescue them to score additional points or ignore them and just try continuing to survive.

Groups of enemies can attack from the front or the rear, and it is not unusual to have a dozen or more enemies on the screen at once, all firing deadly missiles at you or trying to collide with your ship.

Everything moves with true 3-D perspective, and you control your ship's flight with a Zaxxon-like joystick.Fire and thrust buttons are located on the joystick beneath your index finger and thumb(with optional buttons on either side of the control panel), giving you simple and powerful control with one hand.

Game Play

The game has 20 different waves. The Attack Waves can be divided into nine basic types:Planetoid Waves, Robot Grid Waves, Saucerland Waves, Vampire Waves, Time Tunnel Waves, Outer Space Waves, Enduro Waves, Cat World Waves, and Mastermind Waves.The waves Armageddon and Paradise, each only occur once throughout the game.

The game lets you choose the beginning wave for your game. You can start on any of the first four waves:Planetoids, Robot Grid, Saucerland, and Vampires. After you choose a beginning wave, the game begins. You start with three lives, and you are awarded an extra life every 100,000 points. Each life is equivalent to three shields, and one shield is lost each time you run into a rock, planet, enemy or missile. The shield indicator at the top of the screen lets you know how many shields you have left; the first collision takes away one-half of the shield indicator, the second takes away the rest of it and flashes an "ENERGY CRITICAL" warning and after the third hit the cockpit window shatters and a life is lost.

At the end of the game, you are given the option of beginning another game from the point where your first one had ended. If you insert another coin and press the start button before the 10-second timer expires, you can start playing right where you stopped,with the same score. Bonus lives are awarded at the same scores on continued games, so by using this feature you can "buy" a high score, but only up to Wave 20, the continuation option is no longer available; this makes the high score on the game more meaningful.

Throughout the game various kinds of enemies appear in groups. These groups vary in numbers from two to ten, and the number of enemies in the next group is unpredictable. Bonus points are always awarded for destroying an entire group, so you should always try to blast all the enemies in a group. This is true in all waves. The exact value of each of the group bonuses is explained in detail under each kind of wave below.

In addition to the group bonuses, a 100,000-point super-bonus is awarded for destroying all the groups in a Saucerland Wave, Cat World Wave, or Mastermind Wave.This feature is not included in the Vampire Wave.

Because of the group bonuses and super-bonuses, the best way to play is to try to blast every single nemesis you see. This is particularly important when you consider that the continued-play option does not work after Wave 20; if you are "buying" a high score by restarting after every game, you will need to make the first 20 waves count as much as possible. Or else, you will get to Wave 20 with a lower score than other players.

Throughout the game, except in the Time Tunnel Waves, you must continue to battle all enemies who attack you in most other waves, including Robots, Androids, Es (which can restore your shields to full strength, if you blast them), Runaway Ships, Flying Saucers, Vampires, Space Cats, Deathriders, Masterminds, Destroyers, X-29 Fighters, Starcruisers, Destruktor Satellites, Space Robots, Space Cowboys and so on. The Time Tunnel Waves are the only peaceful waves where there are no enemies at all but you attempt to rescue stranded astronauts as you do throughout the entire game.

In Armageddon, you will battle almost all the enemies from all the other waves. When you make it to Paradise, there are no enemies at all in that wave, and you do not even score any points. You just fly through space and watch a show. After the show is over, you are awarded 1,000,000 bonus points and three extra lives and then you are sent back to Wave 10.

The astronauts who can can rescue as you fly through space are worth 1000 points each, with the value increasing by 200 for each astronaut you catch without a miss, up to a maximum of 2000 points.

Miscellaneous

The game comes in four varietiesOLLIConversion kit monoLIDedicated, wood IStargateIlike cabinetLIDedicated black Duramold plastic round cabinetLISitdown cockpitOL

CAPS/VAPS Arcade Census

There are 6,492 members of the Classic Arcade Preservation Society / Video Arcade Preservation Society, 3,731 whom participate in our arcade census project of games owned, wanted, or for sale. Census data currently includes 61,189 machines (3,630 unique titles).

Common - There are 24 known instances of this machine owned by Blaster collectors. Of these, 21 of them are original dedicated machines, 2 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet, and it is a set of circuit boards which a collector could put into a generic case if desired.

This game ranks a 15 on a scale out of 100 (100 = most commonly seen, 1=least common) in popularity based on census ownership records.

Wanted - There are 5 VAPS members currently looking for Blaster. There is one VAPS member looking for a Blaster circuit board set.

This game ranks a 16 on a scale out of 100 (100 = most commonly seen, 1=least common) in popularity based on census want list records.

For Sale - There are 2 VAPS members with Blaster machines for sale. VAPS members are totally independent of VAPS and the International Arcade Museum, and we are unable to recommend, endorce, or guarantee any person or company selling games or game parts.

Rarity is NOT necessarily an indication of value. Some common games show up as very rare here because collectors don't want them even though arcade operators might be sitting on tons of them in warehouses, while some fairly scarce games are grabbed by collectors every time they show up.

Additionally, some games made in the last 5 years are still making money for operators and are thus not yet affordable to the typical collector.

In particular, since VAPS started out focusing on videogames, statistics for other types of machines should not (yet) be an indication of scarcity.

For a clue to value, look at absolute numbers of owners and potential owners above, compare a ratio of how many people want this game vs. how many people have this game (21%) and then click on the eBay links to help determine an accurate price range.

Trivia

Designed by Eugene Jarvis VID KIDZ team.PThe words The year is 2085 and the Robotrons have destroyed the human race appearing on the opening screen may lead many to believe this is the sequel to IRobotron 2084I. This may very well have been intended by the designer, but the radically different gameplay leads many others to disagree.

Manuals

  1. Service Manual  50 Pages, 6982 KB File.

Foto-Finder™

  1. The Encyclpedia of Arcade Video Games, Kurtz (ISBN 0764319256): Page: 169; Color photo;

eBay Listings

Click to search eBay for Blaster Videogame machines and related items.

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Blaster

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Blaster - Cabinet Image


Blaster - Title screen image


Blaster - Title screen image

Blaster - Title screen image

Blaster - Title screen image


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