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Super Pac-Man

Super Pac-Man - Japanese Title

Super Pac-Man - marquee

Manufacturer: Bally Midway
Year: 1982
Class: Wide Release
Genre: Labyrinth/Maze
Type: Videogame
Sub:

Monitor:

  • Orientation: Vertical
  • Type: Raster: Standard Resolution
  • CRT: Color
Conversion Class: unique
Number of Simultaneous Players: 1
Maximum number of Players: 2
Gameplay: Alternating
Control Panel Layout: Single Player Ambidextrous
Controls:
  • Joystick: 4-way (up, down, left, right)
  • Buttons: 1 [Super Speed]

Sound: Amplified Mono (one channel)

Super Pac-Man


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Super Pac-Man Bezel Image
Super Pac-Man Control Panel Image
Super Pac-Man PCB Image


Super Pac-Man Description

In this 1982 addition to the series, Pac-Man must eat keys to open doors which will allow him to eat fruits and prizes, not dots. Eating the Super Power Energizers increases Pac-Man's size and allows him to speed up. For the duration of this Super energizer, he can freely pass over ghosts, even if they are their original dangerous colors.

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Cabinet Information

Side art shows Pac-Man wearing a cape. Marquee is in the same Pac-Man Font, with 'Super' written at the top-center of the marquee.

Cheats, Tricks and Bugs

The game, Super Pac-Man, turns over its' scoring function when a player scores 10,000,000 points or more on the game. I stopped my game at 10,106,040; after 14 hours and 22 minutes.

Game Play

Instead of dots, Pac-Man eats fruits and prizes such as apples, bunches of bananas, doughnuts, hamburgers, fried eggs, ears of corn, sneakers, pieces of cakes, raspberries, limes, cups of coffee, mushrooms, Galaxians, bells and shamrocks. In order to gain access to the passages that contain these items, Pac-Man must eat keys to open specific doorways. As the levels increase, the keys open less convenient entryways.

The maze layout is identical for each board, but the maze walls do change color from board to board. The "side door escape route" works just like Pac-Man; you can lose the ghosts easily. There are energizers that function like Pac-Man energizers, but there are also two "super" energizers that increase your size and give you a super speed option (accessed from the control panel). While at super size, pressing the super speed button will make you approximately twice as fast. Pac-Man can safely pass through ghosts when he is big. The ghosts will become longer and thinner when the super energizer is eaten. This is to give the effect of Super Pac-Man "flying" over the ghosts. If the ghosts are blue before the super energizer is eaten, they will remain regular size, and Pac-Man can eat them as a normally-energized Pac-Man would.

In the middle of the maze, there is a flashing star between two boxes that display the bonus fruits or prizes: one box displays the current fruit or prize and the other displays a rotating selection of them. Pac-Man can eat the star to score points and if he eats the star when they match, there will be a large bonus score.

Occasionally, there will be a bonus stage where Pac-Man will automatically be "Super" and will have to eat everything in the maze before time runs out. During this stage, there are no ghosts to pursue him. The familiar cartoon sequences also appear in this game and are perhaps some of the best of the Pac-Man series.

Hacks

  • Snowy Day Super Pac-Man - Has a Christmas theme.
  • Vector Super Pac-Man - Uses vector graphics.

Miscellaneous

LICENSOR: Namco

VAPS Arcade Census

GAMES OWNED, WANTED, or FOR SALE BY MEMBERS OF THE VIDEO ARCADE PRESERVATION SOCIETY

Very Common - There are 116 known instances of Super Pac-Man owned by one of our 900 members. Of these, 66 of them are original dedicated machines, 4 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet, and 46 of them are only circuit boards which a collector could put into a generic case if desired.

Of the 57,121 video games (3,420 unique) tracked by the Video Game Preservation Society, this game ranks a 50 on a scale out of 100 (100 = most commonly seen, 1=least common) in popularity based on ownership records.

Wanted - There are 6 VAPS members currently looking for Super Pac-Man.

For Sale - There are 7 VAPS members with Super Pac-Man machines for sale. There are 7 VAPS members with extra Super Pac-Man circuit boards for sale. VAPS members are totally independent of VAPS and the International Arcade Museum, and we are unable to recommend, endorce, or guarantee any person or company selling games or game parts.

Rarity is NOT necessarily an indication of value. Some common games show up as very rare here because collectors don't want them (they are common because arcade operators might be sitting on tons of them in warehouses), while some fairly scarce games are grabbed by collectors every time they show up. Additionally, some games made in the last 5 years are still making money for operators and are thus not yet affordable to the typical collector. For a clue to value, compare how many people have this game vs. how many people want this game and then click on the eBay links to help determine an accurate price range.

Technical

The game uses two 6809 microprocessors and a Namco 8-channel PSG for sounds.

eBay Listings

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TODAY'S PICKS FOR:

Super Pac-Man

1. SUPER PAC-MAN ARCADE WORKING LOOK

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2. SUPER PAC-MAN High Score Save Kit

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3. SUPER MS PAC MAN ARCADE GAME PCB BOARD ( PAC-MAN ) ??

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4. SUPER PAC-MAN arcade game PCB boardset Bally/Midway

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5. BALLY MR AND MRS PAC-MAN SUPER CLASSIC PINBALL MACHINE!

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6. Super Pac-Man Classic Arcade Game

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7. SUPER PAC MAN VIDEO GAME MANUAL-Circa 1982~by Midway

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8. SUPER PAC-MAN Arcade Game PCB Board - 100% Working

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9. Bally Midway SUPER PACMAN COCKTAIL VIDEO ARCADE GAME

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10. Super Pac-Man Kit " FREE SHIPPING"

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Legacy

  1. Pac-Man
  2. Ms. Pac-Man
  3. Super Pac-Man
  4. Pac-Man Plus
  5. Baby Pac-Man
  6. Jr. Pac-Man
  7. Pac & Pal
  8. Pac-Land
  9. Pac-Mania
  10. Pac-Man V R

Manuals

  1. General Information and Troubleshooting Procedures  67 Pages, 3577 KB File.
  2. General Instructions  58 Pages, 3749 KB File.
  3. Parts and Operating Manual  15 Pages, 815 KB File.
  4. Schematic  14 Pages, 2663 KB File.

Foto-Finder™

  1. The Encyclpedia of Arcade Video Games, Kurtz (ISBN 0764319256): Page: 124; Color photo;
Super Pac-Man - Cabinet Image


Super Pac-Man - Title screen image


Super Pac-Man - Title screen image

Super Pac-Man - Title screen image

Super Pac-Man - Title screen image

Super Pac-Man - Title screen image

Super Pac-Man - Title screen image
Photo contributed by: Cyberhick


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Super Pac-Man - Image
Photo contributed by: Cyberhick





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