Killer List of Videogames Logo  
Home | News | Message Boards | Library | Events | Bookstore | Search | Contribute | VAPS / Census | About Us

4,440 machines: 0-9   A   B   C   D   E   F   G   H   I   J   K   L   M  N   O   P   Q   R   S   T   U   V   W   X   Y   Z  

Manufacturers | Top 100 Videogames | Visit The International Arcade Museum for 13297 coin-operated listings.

Street Fighter III 3rd Strike - Fight For The Future

Street Fighter III 3rd Strike - Fight For The Future - Japanese Title

MARQUEE PICTURE NEEDED FOR Street Fighter III 3rd Strike - Fight For The Future - Click for details on how to contribute.

Manufacturer: Capcom
Year: 1999
Class: Wide Release
Genre: Fighting
Type: Videogame

Monitor:

  • Orientation: Horizontal
  • Type: Raster: Standard Resolution
  • CRT: Color
Conversion Class: Capcom CPS III - JAMMA
Number of Simultaneous Players: 2
Maximum number of Players: 2
Gameplay: Competitive
Control Panel Layout: Multiple Player
Controls:
  • Joystick: 8-way
  • Buttons: 6 [Jab Punch|Strong Punch|Fierce Punch|Short Kick|Foward Kick|Roundhouse Kick]

Sound: Capcom Q-Sound - Amplified Stereo

Street Fighter III 3rd Strike - Fight For The Future


Click here to contribute another image.


Street Fighter III 3rd Strike - Fight For The Future Control Panel Image
Street Fighter III 3rd Strike - Fight For The Future PCB Image


Street Fighter III 3rd Strike - Fight For The Future Description

This version of the third series marks the return of Chun Li along with the Bonus Rounds.

Know anything more about this game?
Click here to contribute a description or other text information.
Thanks!

Game Introduction

This version of Street Fighter III adds five new characters (six, if you count Gouki/Akuma, who was a hidden character in Street Fighter III 2nd Impact - Giant Attack) to the rosters such as Chun Li (from Street Fighter II), Makoto (a judo expert), Twelve (another Gill clone), Q (who resembles a Japanese superhero similar to Tetsujin 28) and Remy (a Guile/Nash clone). This game also marks the return of bonus rounds which were last present in Super Street Fighter II.

Game Play

Taken from "Gouki's Page of Whatever" (http://www.gpow.com/):
After choosing a Super Art in a 1-Player game, you'll then be given a choice of 2 stages to proceed to. As mentioned, earlier, for each stage except the last 2 stages, you have a choice, out of 2 opponents to fight with. Once you've selected who you'll be fighting, the announcer (or someone) will give some speech remarks (either "That's what I expect" or something else. It's random), and then you'll proceed to fighting the opponents. If you continue, you'll still have the same choice of 2 opponents, but you can re-select who to fight. So, if you think Opponent #1 is hard to win, you can then go for Opponent #2.

On choice of selecting your opponent, the opponents in the choice's pictures are shown. Next to the pic, the country's name of the stage, the exact location and the time of the fight is taking place is shown. There is also a small imprint stating something like "A true warrior never fear his opponents..." or something for both characters.

In the 1-Player game, you have a course of 10 opponents to fight against in order to complete the game. Due to constant VS matches, no one had the chance to reach that far (I reached Stage 7 before the long VS matches began). However, as mentioned earlier, in Stages 9 and 10, you would not have a choice of opponents (i.e. fixed opponent depending on your character in Stage 9), and Stage 10 should be Gill for every character. Your character will have some dialogue with your Stage 9 opponent.

After Stage three and Stage six, you will be given the chance to try out the Bonus Stages. After Stage three is the "Crush the Car" Bonus Stage, while after Stage 6 is the "Parry the Ball" Bonus Stage. Before the car Bonus Stage, the VS screen will show you VS SUV (the name of the van and a picture of it). Then it goes like in the SF2 games. However, you don't need to switch sides, as the whole car can be destroyed by only 1 side, and you CAN use Super Moves. Although the Super Meter is not shown, but it's still accumulated as you do moves. Unfortunately, you CAN'T have 2-Player Bonus Stages as in the SF2 games. When another player joins in, it just goes straight to the fight.

The Parry the Ball Bonus Stage (shown as you VS Basketball at the VS screen, with Sean's picture holding a Basketball) works something like the one if SF3:2I. There are still different levels of it, depending on your performance before you reach it. However, there are slight differences. For one, it gets it very own background, instead of reusing one of the character backgrounds, and you're not just limited to one screen. The background can scroll when you move too far away from Sean. Other than that, it works the same, and you have 20 balls to parry.

The Grade Judgment System is applied throughout the game. For each stage, you'll receive a grade, depending on your performance (mostly stuff like don't lose a round, do Super Cancels, do long combos, win with Super Arts, etc. will give you a higher grade). And the grade you've obtained for each stage is keep track and shown on the list of characters that you've defeated before each stage. At the very end (when you don't continue or win), a chart will be shown for all the stages and the grades you've obtained for them. Below the grades, there's a bar labelled as "SP" and for certain stages, you have a dot on this bar (I suppose SP means Super?). There's a high chance that this Grade Judgment System and the SP should be a key in unlocking some secret boss...

In 2-Player battles, you have a separate set of grades. For the player that has at least 1 win, the highest grade he/she has obtained will be shown below their wins. The more wins they have, the more chances for them to obtain higher grades for that match. Once they lose, the grade disappears.

Parries... It's still in the game, but there are only three versions of it now. F on the ground for a high parry, D on the ground for a low parry, and F in the air for an air parry (i.e. no D air parry that makes you bounce). Parries still work like in the previous versions, but the freeze-time after a parry has been shortened slightly. This causes a few changes. One, most players would need to relearn parry rhythms for a string of parries (i.e. parrying multi-hit moves), and two, you have less time to connect a Super Move after a parry.

Throws have been changed to LP + LK and you have miss animation frames, although it's very fast (as fast as a LP), universal overhead attacks (previously D, D + ANY BUTTON in SF3 and SF3:2I) are now MP + MK, while taunts are still HP + HK. Throws need to be re-learned once again. Depending on the character, you can have several different throws, depending on whether you press LP + LK when you're holding B, F or NEUTRAL. MP + MK for universal overhead attacks still works the same way, and the taunt is still the same. The characters still have dashes(F, F or B, B), high jumps (D, U), long jumps (DB, UF), quick stand (D when hitting the floor), and Super Cancels.

Miscellaneous

UPDATE OF: Street Fighter III - The New Generation, Street Fighter III 2nd Impact - Giant Attack.

VAPS Arcade Census

GAMES OWNED, WANTED, or FOR SALE BY MEMBERS OF THE VIDEO ARCADE PRESERVATION SOCIETY

Common - There are 21 known instances of Street Fighter III 3rd Strike - Fight For The Future owned by one of our 900 members. Of these, 2 of them are original dedicated machines, 5 of them are conversions in which game circuit boards (and possibly cabinet graphics) have been placed in (and on) another game cabinet, and 14 of them are only circuit boards which a collector could put into a generic case if desired.

Of the 57,098 video games (3,420 unique) tracked by the Video Game Preservation Society, this game ranks a 6 on a scale out of 100 (100 = most commonly seen, 1=least common) in popularity based on ownership records.

Wanted - There are 2 VAPS members currently looking for Street Fighter III 3rd Strike - Fight For The Future. There is one VAPS member looking for a Street Fighter III 3rd Strike - Fight For The Future circuit board set.

For Sale - There is one VAPS member with a Street Fighter III 3rd Strike - Fight For The Future machine for sale. VAPS members are totally independent of VAPS and the International Arcade Museum, and we are unable to recommend, endorce, or guarantee any person or company selling games or game parts.

Rarity is NOT necessarily an indication of value. Some common games show up as very rare here because collectors don't want them (they are common because arcade operators might be sitting on tons of them in warehouses), while some fairly scarce games are grabbed by collectors every time they show up. Additionally, some games made in the last 5 years are still making money for operators and are thus not yet affordable to the typical collector. For a clue to value, compare how many people have this game vs. how many people want this game and then click on the eBay links to help determine an accurate price range.

Technical

This game runs on the CPS-III system just like the previous versions of Street Fighter III.

eBay Listings

Click here to automatically search eBay's Arcade, Jukebox, and Pinball categories for the Street Fighter III 3rd Strike - Fight For The Future Videogame machine and items related to it.

Click here to automatically search
eBay's Arcade, Jukebox, and Pinball categories for machines and parts made by Capcom.

Alternatively, check out the IAM/KLOV custom report of the hottest coin-op machines on eBay, powered by Ace.com (updated throughoutthe day).

Legacy

  1. Street Fighter
  2. Street Fighter II - The World Warrior
  3. Street Fighter II' - Champion Edition
  4. Street Fighter II' - Hyper Fighting
  5. Super Street Fighter II - The New Challengers
  6. Super Street Fighter II Turbo
  7. Street Fighter: The Movie
  8. Street Fighter Alpha: Warriors' Dreams
  9. Street Fighter EX
  10. Street Fighter EX Plus
  11. Street Fighter Alpha 2
  12. Street Fighter EX 2
  13. Street Fighter III: New Generation
  14. Street Fighter III 2nd Impact - Giant Attack
  15. Street Fighter Alpha 3
  16. Street Fighter III 3rd Strike - Fight For The Future


Street Fighter III 3rd Strike - Fight For The Future - Title screen image
Photo contributed by: audiohominis

Street Fighter III 3rd Strike - Fight For The Future - Title screen image


Street Fighter III 3rd Strike - Fight For The Future - Title screen image

Street Fighter III 3rd Strike - Fight For The Future - Title screen image

Street Fighter III 3rd Strike - Fight For The Future - Title screen image

Street Fighter III 3rd Strike - Fight For The Future - Title screen image

Street Fighter III 3rd Strike - Fight For The Future - Title screen image
Photo contributed by: audiohominis

Street Fighter III 3rd Strike - Fight For The Future - Title screen image
Photo contributed by: audiohominis

Street Fighter III 3rd Strike - Fight For The Future - Title screen image
Photo contributed by: audiohominis

Street Fighter III 3rd Strike - Fight For The Future - Title screen image
Photo contributed by: audiohominis

Street Fighter III 3rd Strike - Fight For The Future - Title screen image
Photo contributed by: audiohominis


Click here to contribute another image.






Return to the index | Return to the Main Page

© 1995-2009 by The International Arcade Museum®. Portions (c) 2009 by The International Arcade Museum Library, Inc. All rights reserved.

If you wish to use material from our web sites, please take a look at our Acceptable Use, Copyright, and Trademark Page. Except as described on that page, any use of the information found here may not be copied or reprinted on any medium, either physical or electronic, without the express written permission of The International Arcade Museum.